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Uber launches new ‘Ride Request’ button for developers

Posted by wicked December - 3 - 2015 - Thursday Comments Off

Ride-Request-Button

Earlier today. Uber launched a brand new feature for developers, which permits them to incorporate a Ride Request button in their applications. By toggling this button, users will be able to instantly hail a ride to any destination without having to navigate into the Uber app.

If you’re a US-based developer who’s keen to introduce this functionality into your application, be sure to register for Uber’s Affiliate program as you can earn money for every new ride that registers for the service using the Ride Request button.

For more information, hit the source link below.

Source: Uber

Come comment on this article: Uber launches new ‘Ride Request’ button for developers

Google gives a sneak peek of Android Studio 2.0

Posted by wicked November - 24 - 2015 - Tuesday Comments Off

android_studio

Google gave all of us today access to the preview release of Android Studio, the mothership’s recommended developer ecosystem for creating apps for mobile. One of Android Studio’s strengths is its focus on speed of delivery and testing for apps on any Android device you can think of. This is why developers are excited about Android Studio 2.0, and what new features it brings for them.

Google says that there are three key strengths in the new version of Android Studio. First up, the new version has the “Instant Run” feature, which lets developers see the impact of code changes to their in an emulator. Developers can now see the changes they made in the code in just a few seconds. In connection with that, the second major feature is Android Emulator itself. This gives developers the flexibility to test their apps on a wide range of emulated Android devices – with different hardware profiles.

Lastly, Android Studio 2.0 now includes an early preview of a new GPU Profiler that will give developers the ability to record and replay graphics from within apps frame by frame. This is very useful for debugging as the application runs the OpenGL ES Android code. Pretty nice, eh?

android _studio_gpu

Google has made this preview version available in the canary release channel, which was intentionally done so developers can give feedback. And since this is a preview, developers and users of Android Studio are encouraged to download and run a separate copy of Android Studio parallel to whatever version they are actually using.

SOURCE: Google

Android Studio 2.0 Previewed, Includes “Instant Run” and GPU Profiler

Posted by Tim-o-tato November - 23 - 2015 - Monday Comments Off

The Android Developers team at Google is beginning to preview the launch of Android Studio 2.0, detailing what features app developers can look forward to upon release. All features detailed are available via the canary release channel, but given this is merely a preview of what is to come, Google recommends you download and run an additional copy of Android Studio in parallel with your current version. 

The first feature, Instant Run, should dramatically improve development workflow, allowing you to view changes made instantly on your emulator or development device. All new projects started in Studio 2.0 will feature Instant Run, but if you have pre-existing projects that you would like to enable Instant Run for, Google has a very easy process for doing so. Open Settings/Preferences, then go to Build, Execution, Deployment → Instant Run. Click on Enable Instant Run. This will ensure you have the correct gradle plugin for your project to work with Instant Run.

Also detailed in Android Studio 2.0 is GPU Profiler, which allows easier profiling of OpenGL ES Android code. According to Google, this tool is in early preview, but is “very powerful,” not only showing details about the GL State and Commands, but allows you to record entire sessions and walk through the GL Framebuffer and Textures as your app is running OpenGL ES Code.

Again, it is in early preview, but is available through the GPU Debugging Tools package from the Android Studio SDK Manager.

Google says this is only the beginning, so if you dev for Android, be on the lookout for more big changes.

Via: Android Developers

Android Studio 2.0 Previewed, Includes “Instant Run” and GPU Profiler is a post from: Droid Life

Google Play will soon begin telling you if an app has any ads

Posted by wicked November - 19 - 2015 - Thursday Comments Off

alcatel-onetouch-idol-3-4.7-google-play-store-taGoogle is updating their Play Store policies that will require developers to list whether or not their application features any in-app advertisements, which is actually already required for any apps listed in Google’s Designed for Families category. This policy change will affect every app on the Play Store and will begin to be enforced in January, 2016.

Developers will have to list this info by January 11th, and it includes just about anything that anyone would consider an advertisement. In-app ads, ads in a news feed, and banner ads all qualify, and Google checks the SDK to tell whether or not you’re deploying any kind of ad service in your app.

Would any of you refuse to install an app if you knew it contained ads?

source: Google

Come comment on this article: Google Play will soon begin telling you if an app has any ads

Google Play Services 8.3 Makes the Google Sign-In Process Simpler

Posted by Kellex November - 6 - 2015 - Friday Comments Off

Yesterday afternoon, Google announced Google Play Services 8.3 and what we can expect to see from it. Since most of it is developer talk around integrating new APIs, I’ll spare you the dirty version and instead point out the new stuff users like you and I will notice. (If you are a developer, hit up that source link.) 

The biggest change is going to be the updated Google Sign-In, where Google has streamlined the experience and hopefully made everything about it simpler. The new Sign-In no longer requires device accounts permissions, supports the new Google logo and branding, and cuts out a whole bunch of steps when you are using it to sign-in to something. With the new 8.3, it should take a single tap to get you signed in to an app with your Google account. That’s a big deal!

As for other updates, Google made a minor Smart Lock API update that allows users to select previously-used email addresses when signing-in or filling forms, updated Play game services Player Stats API, and has made using App Invites simpler to code for developers. Finally, the Data API now gives developers more control over how/when data items are synced with wearables, which could help in battery life.

Via:  Android Developers Blog

Google Play Services 8.3 Makes the Google Sign-In Process Simpler is a post from: Droid Life

Deal: Get Lifetime Access to 500+ Developer Courses for $49

Posted by Kellex September - 25 - 2015 - Friday Comments Off

Over on the DL Deals store, developers of any level can further their education by picking up the eduCBA Tech Training Bundle, which includes lifetime access to eduCBA’s growing library of tech and developer courses. There are over 500 courses currently, but there will be even more in the future.

The courses cover everything from HTML, CSS, PHP, and Javascript, to C, C++, Java, Ruby, PERL, and more. It’s kind of one of those one-stop shops for learning all things related to developing for the web or apps. And again, it’s lifetime access.

Deal Link ($49) 

Here is a list of the features and types of courses:

  • Score lifetime access to all future courses
  • Access expert instructors via online Academic Support
  • Take mock tests & quizzes online
  • Add certificates of completion to your resume
  • Check out courses on IT, software, development, testing, networking, programming, 3D, design, CAD& more
  • Develop web apps using HTML, CSS, PHP & Javascript
  • Master languages such as: C, C++, C#, Java, Ruby, Python, PERL, etc.
  • Course list

Deal: Get Lifetime Access to 500+ Developer Courses for $49 is a post from: Droid Life

Deal: Pay What You Want for This $1,700 Mobile Developer Bundle

Posted by Kellex September - 17 - 2015 - Thursday Comments Off

You all know the Humble Bundle, right? It’s a collection of games that comes out every month or so with a pay-what-you-want scheme that allows you to get a bunch of popular titles for a few bucks, while donating to charity or developers at the same time. It’s awesome. We write them all up because cheap games and donating to charity are a win-win combo.

In the DL Deals store, we have a similar bundled offer for a Mobile-First Developer’s Bundle that lets you pay what you want and get 10 different courses to help turn you into the next coding wizard. It also helps fund the Creative Commons, a group “who develops, supports, and stewards legal and technical infrastructure that maximizes digital creativity, sharing, and innovation.”

With this bundle, you get courses that will teach you Android development from scratch, building mobile games in Unity 3D, creating native apps, monetizing them, and how to get the most out of Lollipop development. The value of the entire package sits at around $1,700, but you can currently get the whole set for around $9.

Deal Link

Deal: Pay What You Want for This $1,700 Mobile Developer Bundle is a post from: Droid Life

Google Play Services 7.8 Rolling Out, Includes Mobile Vision API and Nearby Messages API

Posted by Tim-o-tato August - 14 - 2015 - Friday Comments Off

Google Play Services 7.8 is now rolling out for developers, continuing its mission in allowing developers to “build better apps.” In this release, Google has new APIs that focus on its previously released Nearby Connections API, as well as a new API called Mobile Vision

In the Mobile Vision API, developers can use the Face API to build applications that not only detect faces, but can recognize if a subject is smiling or not, and to what degree. Smiles are measured from 0.0 to 1.0, with a frown being 0.0 and a full teeth-grinning smile rated at a 1.0. In the below video, Google’s Magnus Hyttsten shows a great example of this Mobile Vision API in action. Also included in the Mobile Vision API is a Barcode API, allowing applications to read barcodes during a live video.

In addition to Mobile Vision, Google introduced the Nearby Messages API, an extension to the existing Nearby Connections. With this, developers can create a bridge via WiFi or Bluetooth signals to multiple devices, allowing them to share a stream of information to one another.

Are you a developer? Check out Google’s video below, as well as the complete announcement on the Android Developers blog.

Via: Android Developers

Google Play Services 7.8 Rolling Out, Includes Mobile Vision API and Nearby Messages API is a post from: Droid Life

Google is adding two new beta testing methods for developers

Posted by wicked July - 30 - 2015 - Thursday Comments Off

07-Google-PLay-Store-Watermarked

Beta testing applications is a wonderful thing for developers on Android. It gives app makers an easy way to test out new features in the app before the update rolls out to everyone, and can also help prevent some major bugs. Previously, if you wanted to become a beta tester for an app on Google Play, you’d need to either join a Google+ Community or a Google Group, but that requirement is changing today.

Google has just added two new beta testing options for developers in hopes to bring more users on board. Both new options do away with the Google+ Community/Google Group requirement, which will hopefully make it easier for people to sign up. Here are the two new options:

  • The new open beta route will allow you to share a link with users that will take them right to the beta version of the app in just one click. This new method is meant for large-scale beta testing, but you can still limit the maximum number of users who can join, if you’d like.
  • If you’d like to more easily control the number of users who can access your beta, you can use the “closed beta using email addresses” route. For this method, you’ll need to invite users with their email addresses by adding them individually or by uploading a .csv file. This method won’t require you to put a G+ Community signup in place, either, but also won’t work well for large beta testing groups.

The current closed beta testing method isn’t going anywhere, so you’ll still be able to invite users to join Google+ Communities and Google Groups in order to download the new version of your app. For more information on these new testing methods, head to the source link below.

Alcatel OneTouch Idol 3 can finally be rooted

Posted by wicked July - 22 - 2015 - Wednesday Comments Off

alcatel onetouch idol 3 review aa (25 of 27)

Got yourself an Alcatel OneTouch Idol 3? Good choice! We named it one of the best budget phones of 2015 in our review, and now it can get even better. XDA’s developer community has finally achieved root, after having to wait a couple months after the phone’s release.

This comes as great news to OneTouch Idol 3 users who have been itching to tinker with the phone’s software. Those who have been following the progress will know achieving root on this smartphone became a bit of a complication, due to issues with entering fastboot mode. This was no hindrance to XDA users frankee207DallasCZ, and Gynoid, though. These guys worked their way around the obstacles by studying an exploit on phone with similar complications.

alcatel onetouch idol 3 aa 10

Disclaimer: Please keep in mind rooting, unlocking your bootloader or tinkering with your phone’s software in any way is not safe. There is a chance you could void your warranty or even damage your phone permanently. If you are to root your Alcatel OneTouch Idol 3, we advice that you be careful and do a fair amount of research before doing so, as only you will be held responsible for any issue you may encounter. 

Let us continue. All steps have been compiled, organized and published at a post from DallasCZ, so you can simply read his thread to see how you can finally gain access to your phone’s true potential.

alcatel onetouch idol 3 aa 3

This exploit works on the latest software version of the Alcatel OneTouch Idol 3. Keep in mind this solution has only been tested with the 5.5-inch version of the device. If you own the smaller 4.7-inch iteration, your best bet is to wait patiently.

With this out of the way, it is only a matter of time before ROMs for the Aclatel OneTouch Idol 3 start showing up. That’s when things will get more interesting! How many of you have been waiting for the Alcatel OneTouch Idol 3 to achieve root? Will you be going through this process?

Alcatel OneTouch Idol 3 in video

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