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Free trial period for Google Play in-app subscriptions rolls out

Posted by wicked October - 10 - 2012 - Wednesday Comments Off

 

In a move that will result in a good portion of the Android community saying “Finally”, Google is now offering a trial period for in-app subscriptions. This is obviously very useful for those subscription offers that you aren’t quite sure what you’ll get when you sign up for them. You will still have to enter all payment information as if you’re making the purchase, however Google will initiate a charge of $0.00 at that time. Once the trial period is up (minimum of 7 days), your credit card will then be charged for the full amount. Of course if you don’t like what you’re seeing with the trial, you’ll have to cancel your “purchase” before your trial period is up to avoid the full charge. This move not only offers a little protection for the consumer, it may also boost subscription sales with a try-before-you-buy setup.

 

source:  Android Developers



Android in-app purchases – what you need to know

Posted by wicked June - 4 - 2012 - Monday Comments Off

For a while now, digital stores that offer mobile applications for various platforms have introduced a new way for developers to make money and customers to enjoy extra content – in-app purchases. But in-app purchases aren’t always hassle-free and if you don’t pay extra attention to what you’re doing, you will probably not enjoy the extra purchased content.

Google Play offers Android developers and users, the in-app purchases feature, and we’re about to make your app content purchasing a lot easier. In order to understand the differences between various in-app purchasing models, Extreme Tech divides them into two main categories: managed and unmanaged in-app purchases.

Managed purchases are those purchases that get you the full version of the app, more in-app content, expansion packs, game levels and subscriptions to magazines or other kinds of premium content. These purchases will stay with your Google Play account forever, and you’ll be able to move from Android device to Android device and reinstall your apps complete with in-app purchases content, without having to worry that you’ll lose access to that extra content.

The purchase is “managed” by Google, which ensures that the content will always be available to you, even if in some cases – when moving to a new device – you may have to wait a short while before the app store figures out that you have access to more content.

One important thing to remember, is that in order to cancel a subscription to a magazine or other Android-related service, it won’t be enough to simply delete the app from your device. You’ll have to actually contact the developer and cancel the subscription in order not to be billed again in the next billing cycle.

On the other hand, unmanaged purchases refer to those purchases that cover a certain kind of in-app content such as coins or other kind of currency offered in some games by certain developers, and which are not secured by Google. Therefore, in case you want to upgrade your phone or tablet, in case you need to replace it after an accident or in case you lose it/have it stolen, then you’ll be surprised to see that this kind of unmanaged content will not be transferable to a new device.

The good news is app data that contains your in-game coins can be saved and transferred to other devices, but the backup is not always trouble-free.


This article, Android in-app purchases – what you need to know , was originally published at AndroidAuthority.com – Your Android News Source.



Google Play now has in-app subscriptions

Posted by wicked May - 24 - 2012 - Thursday Comments Off

 

Google Play is not exactly the most efficient mobile app store for monetizing apps, and there have been many reasons for that. Google has addressed many of them over the past 2 years like: implementing better ranking of apps, making it easier for users to discover new apps, adding more countries that support paid apps, adding in-app billing, and so on. But they still need to work on making it easier for developers to make money.

Google says that the top 23 out of 24 top-grossing apps in Google Play use in-app billing, and that overall, the revenue they get from in-app purchases exceeds the revenue for simply buying the app. This is due solely to people willing to buy an app “once”, then expecting all updates and new features to come for free. With in-app billing, developers can get them hooked on the main app, and then sell them more content for more money.

Google is currently introducing in-app subscriptions as well, for apps such as magazines and journals, but they say developers can also use it to bundle apps, for game levels, music, video content, and any other type of creative content. Glu Mobile has already implemented in-app subscriptions in some of their apps like Frontline Commando. In the next few days, we’re going to see more developers launching apps with this paying method.

If you’re a developer, you can get started with implementing in-app subscriptions right away with this handy documentation. If you’re already using in-app billing, the changes to the code to support in-app subscriptions will be minor.

If you’re a frequent Google Play user, what do you think of this money-making method? If you’re a developer, will you be taking advantage of this new feature? Let us know in the comments below!

No related posts.


This article, Google Play now has in-app subscriptions , was originally published at AndroidAuthority.com – Your Android News Source.



Google Officially Brings In-App Subscriptions To Android

Posted by wicked May - 24 - 2012 - Thursday Comments Off

 

True to making things just a little simpler and easier for all, Google has officially enabled in-app subscriptions in its Play Store. While in-app billing brought developers ”more ways to sell and engage users over the lifetime of their apps”, subscriptions will now give developers the ability to charge a monthly fee in order to have premium content in a product. The good thing is that in-app subscriptions aren’t just limited to games as you might imagine— Google has confirmed that there is the ability to subscribe to items such as a publications too.

Google also makes it simple to allow users to not only use, but extend their subscriptions to whatever service it is they are using. It has confirmed developers can offer users the ability to carry their subscriptions across multiple properties, services, or campaigns by introducing a useful API. This API can extend access from their Android apps to their web properties, based on subscriptions that are purchased on Google Play. Pretty cool indeed.

As of now, the addition is limited to Play Store version 3.5 users only. Also, there’s a small number of titles supporting this with Glu Mobile and its Frontline Commando property to start off with— but you can bet you’ll be seeing your favorite news publication or magazine or app take advantage of this service as well.

source: Android Developers Blog



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