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VR unit Google Cardboard is still alive in Google’s eyes

Posted by Tom December - 11 - 2014 - Thursday Comments Off

What seemed like a daft gimmick, the makeshift VR unit Google Cardboard is still being taken seriously by Google itself, meaning us consumers can still get some cheap VR antics on the go for the foreseeable future.

Google continues “working to improve” Cardboard and has launched a dedicated collection page on Google Play for Cardboard apps.

App highlights include a Paul McCartney concert and a trip to Middle Earth.

Developers are also encouraged to get involved, with a new Cardboard software development kit (SDK) released for Android and Unity.

2015 will also see a viewer calibration tool for developers and no doubt a fresh batch of apps.

Via techradar

Be an App Dev Master with this Elite Android Hacker Bundle [DEALS]

Posted by wicked December - 8 - 2014 - Monday Comments Off

No, this isn’t the type of hacker that breaks cyber laws and gets into all kinds of mischief. Originally referring to “hacking at” a problem, you too can also become an elite hacker, or programmer if you will. All you need are the right tools. Some say that knowledge is one of the most important tools, that is why we’re bringing you not just one, not even just two, but a whole bundle of seven programming courses to get your brain in tip top shape for Android programming.

Unlike the Android App Programming course we offered last week, this one covers a whole gamut of topics, some with more in-depth treatment than a cursory overview. For instance, there are courses here that will take you through the fundamentals of Java, the programming language used to write Android apps and even major parts of Android itself. Of course, you also get a number of courses that deal with Android app development directly, in beginner, intermediate, and advanced levels. And yes, there is even a course on actual Android hacking for the sake of penetration testing and security analysis.

These courses are offered on Udemy, one of the more popular sources for online courses. Once purchased, the courses are yours forever and you can view them and download them any time you wish. And if by chance you happen to not like them at all, a 30-day money back guarantee is offered for your ease of mind.

Originally price at $503, this Android Community Deal shaves a whopping 92 percent off the price, leaving you with only $39. Better hurry though, as the clock is ticking on this Elite Android Hacker Bundle deal.

Android Community Deals is brought to you in cooperation with StackSocial. Generated revenue helps fund this site. Deals are curated by StackSocial and are not representative of the opinions of the Android Community staff.

New Android 5.0 Lollipop features, according to Android DevBytes video

Posted by wicked October - 21 - 2014 - Tuesday Comments Off

Most Android developers have heard of the Android team’s DevBytes video series. Usually they show off single pieces of Android and offer tips on best development of apps. This time out, they’ve posted a nice overview of Android 5.0 Lollipop and everything that devs and users have to look forward to.

One of the key takeaways here for developers is something we’ve already mentioned as well, you can get started developing and testing on Android 5.0 Lollipop today, just download the API level 21 Android 5.0 Platform, and the released SDK, Platform and Support tools and packages from the SDK Manager.

The video squeezes a ton of stuff into a few short minutes, and it all looks and sounds good. The more we learn about Android 5.0 Lollipop, the more it looks absolutely appealing and very promising for the next generation of Android devices. Highlights of the video include:

Material Design and multi-device design – Google wants Android to go well beyond just the phone in your pocket, with Material Design, they plan to bridge the gaps between hardware. In the end, the visual, motion and interactive tools of Material Design should look and function as good in your car as on your phone.

Enhanced notificationsAndroid 5.0 Lollipop has cool new floating notifications that are even accessible from your lockscreen. The focus here is that developers can provide different notifications, one that is private, containing sensitive information, and one that is a little more public, for the lockscreen where potentially anyone can see it. On a side note, did you notice the Public and Private notification markers in the video, mixed up and hilarious.

Android 5.0 Lollipop DevBytes Private Notification

Concurrent documents in Recents – We still get the recents button to view all of our open and recent apps. What is new here is the ability for an app to place multiple instances in the ‘recents’ list. The idea is simple, each browser tab, for example, can be its own entry, allowing you to jump directly to the tab, instead of just to the browser and navigating from there. It looks handy enough, but I fear it will reek havoc on those of us that have an OCD need to keep the list clean.

Android 5.0 Lollipop DevBytes Concurrent recents

In the Performance category, we are reminded that Android 5.0 Lollipop will run the Android Runtime, or ART, and that it supports 64-bit architecture. Don’t forget that the Android L Preview emulator is already available.

Project Volta promises improved battery life by helping apps identify when your device is up and running, instead of every app waking your device whenever it feels like it. Looking at security, if not the improved functionality, WebView has been stripped from the OS and made to be its own app. This is great news where an app update, instead of a full OS update, can fix any future problems. Best of all, WebView is now based on Chrome 37.

Network connectivity improvements and the ability to capture RAW camera images are also along for the ride. In all, Android 5.0 Lollipop is about the best and biggest OS update Google has punched out yet.

With all the new tools and functions, what are you most looking forward to from Android Lollipop?


Via: Android Developers;

XDA at the Big Android BBQ 2014

Posted by wicked October - 17 - 2014 - Friday Comments Off

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jfe935slSo it’s that time of year again–a time when the smell of BBQ and the enthusiasm of Android users from around the world come together in the heart of Texas to form the Big Android BBQ. Year after year, the Big Android BBQ brings together the brightest and hungriest minds in the Android world to learn and share, and this year will be no different.

After just setting up our booth, I am excited to see how this year is shaping up. We have a lot of cool things in store and have partnered with NVIDIA to bring together a great, interactive booth. Make sure to stop by if you’re here.

Follow Twitter hashtag #xdaatbabbq5 to keep up with what’s happening with the booth, our giveaways, quizzes, and any other special things going on.

The post XDA at the Big Android BBQ 2014 appeared first on xda-developers.

MediaTek Labs launched to support development of wearables and other devices

Posted by wicked September - 23 - 2014 - Tuesday Comments Off

linkit_by_mediatek_logo

MediaTek announced today the launch of a new global initiative they are calling MediaTek Labs to provide resources for the development of wearables and “Internet of Things” (IoT) devices. The new project tries to provide support for a variety of groups that may be involved in efforts to create new devices across a wide range of skill levels. According to Marc Naddell, vice president for the new MediaTek Labs, “with the launch of MediaTek Labs we’re opening up a new world of possibilities for everyone — from hobbyists and students through to professional developers and designers — to unleash their creativity and innovation. We believe that the innovation enabled by MediaTek Labs will drive the next wave of consumer gadgets and apps that will connect billions of things and people around the world.”

The heart of the new initiative is MediaTek’s LinkIt development platform. The platform provides an operating system for wearables and IoT that run on a MediaTek Aster chip and also supports MediaTek’s WiFi and GPS chipsets. MediaTek also created a LinkIt Hardware Development Kit to be used for prototyping devices and the LinkIt ONE from Seeed Studio, a third-party development board compatible with the new hardware reference design.

MediaTek is also making a preview release available of the MediaTek SDK for Android so developers can start working on adding support to their code.

mediatek_labs_summary_graphic

You can read the full press release announcing the new MediaTek Labs below:

TAIWAN, Hsinchu — Sept 22, 2014 — MediaTek today launched MediaTek Labs (http://labs.mediatek.com), a global initiative that allows developers of any background or skill level to create wearable and Internet of Things (IoT) devices. The new program provides developers, makers and service providers with software development kits (SDKs), hardware development kits (HDKs), and technical documentation, as well as technical and business support.

“With the launch of MediaTek Labs we’re opening up a new world of possibilities for everyone — from hobbyists and students through to professional developers and designers — to unleash their creativity and innovation,” says Marc Naddell, vice president of MediaTek Labs. “We believe that the innovation enabled by MediaTek Labs will drive the next wave of consumer gadgets and apps that will connect billions of things and people around the world.”

The Labs developer program also features the LinkIt™ Development Platform, which is based on the MediaTek Aster (MT2502) chipset. The LinkIt development Platform is the one of the best connected platforms, offering excellent integration for the package size and doing away with the need for additional connectivity hardware. LinkIt makes creating prototype wearable and IoT devices easy and cost effective by leveraging MediaTek’s proven reference design development model. The LinkIt platform consists of the following components:

System-on-Chip (SoC) — MediaTek Aster (MT2502), the world’s smallest commercial SoC for Wearables, and companion Wi-Fi (MT5931) and GPS (MT3332) chipsets offering powerful, battery efficient technology.
LinkIt OS — an advanced yet compact operating system that enables control software and takes full advantage of the features of the Aster SoC, companion chipsets, and a wide range of sensors and peripheral hardware.
Hardware Development Kit (HDK) — Launching first with LinkIt ONE, a co-design project with Seeed Studio, the HDK will make it easy to add sensors, peripherals, and Arduino Shields to LinkIt ONE and create fully featured device prototypes.
Software Development Kit (SDK) — Makers can easily migrate existing Arduino code to LinkIt ONE using the APIs provided. In addition, they get a range of APIs to make use of the LinkIt communication features: GSM, GPRS, Bluetooth, and Wi-Fi.
To ensure developers can make the most of the LinkIt offering, the MediaTek Labs website includes a range of additional services, including:
Comprehensive business and technology overviews
A Solutions Catalog where developers can share information on their devices, applications, and services and become accessible for matchmaking to MediaTek’s customers and partners
Support services, including comprehensive FAQ, discussion forums that are monitored by MediaTek technical experts, and — for developers with solutions under development in the Solutions Catalog — free technical support.

“While makers still use their traditional industrial components for new connected IoT devices, with the LinkIt ONE hardware kit as part of MediaTek LinkIt Developer Platform, we’re excited to help Makers bring prototypes to market faster and more easily,” says Eric Pan, founder and chief executive officer of Seeed Studio.

Makers, designers and developers can sign up to MediaTek Labs today and download the full range of tools and documentation at http://labs.mediatek.com.
###
About MediaTek Inc.
MediaTek is a pioneering fabless semiconductor company, and a market leader in cutting-edge systems on a chip for wireless communications and connectivity, HDTV, DVD and Blu-ray. MediaTek created the world’s first octa-core smartphone platform with LTE and our CorePilot™ technology releasing the full power of multi-core mobile processors. Through MediaTek Labs™, the company is creating a worldwide ecosystem in support of device creation, application development and services based around MediaTek offerings. With an emphasis on enabling technology for the masses and not the chosen, everyone can be an Everyday Genius. MediaTek [TSE:2454] is headquartered in Taiwan and has offices worldwide. Please visit www.mediatek.com for more information.

Come comment on this article: MediaTek Labs launched to support development of wearables and other devices

MediaTek Continues Steps Towards Being Developer-Friendly

Posted by wicked September - 22 - 2014 - Monday Comments Off

MediaTek Labs

Not too long ago MediaTek was very closed off towards the mobile developer community, especially sites like XDA. They saw no value in working with independent developers who live, breathe and sleep mobile. That has begun to change as of late, and MediaTek is even sponsoring xda:devcon ’14 in Manchester, UK on Sept 26-28. They also recently partnered with Google on the Android One project and are continuing to submit kernel source code to the upstream projects with Google.

One of their recent initiatives has been to embrace the Maker community and plunge headlong into Internet of Things through their MediaTek Labs which is officially launching today. This new program is geared towards developers from across the spectrum to begin to explore IoT and wearables and hopefully integrate them into their daily lives. Marc Naddell, VP of MediaTek Labs said of their new initiative:

With the launch of MediaTek Labs we’re opening up a new world of possibilities for everyone – from hobbyists and students through to professional developers and designers – to unleash their creativity and innovation. We believe that the innovation enabled by MediaTek Labs will drive the next wave of consumer gadgets and apps that will connect billions of things and people around the world.”

Their new initiative also features their LinkIt Development Platform, a reference platform based on the MediaTek Aster (MT2502) chipset. With this new platform, anyone can create wearable and IoT devices easily and with minimal expense. The platform is controlled by LinkIt OS, a new operating system based on Nucleus, and the device functionality itself may be implemented in C/C++ with the variety of APIs provided by MTK for the Aster platform. In addition MediaTek has also provided LinkIt SDK (for Arduino) which allows those familiar with the Arduino platform to integrate their ideas.

With their HW Dev Kit they are making the Hardware Reference Design free to use and alter, and it includes the PCB layout and board schematics, pin-out diagram, Aster GPIO table, and the Aster, Wi-Fi and GPS chipset datasheets. Through a partnership with Seeed Studios, MediaTek is making available their LinkIt ONE device for purchase with all the tools necessary to jumpstart your project.

For more information, and to read the full announcement from MediaTek, visit the MediaTek Labs website. Through a partnership with You can also visit our LinkIt ONE forum to discuss the platform and begin sharing the things you are creating.

We are extremely excited to see MediaTek continue to open up as a company, but we will continue to call on them to honor their usage of the Linux Kernel (and the GPLv2 licensing it requires). We know it doesn’t happen overnight, and so we will be the voice of support for them and engage them in a continual effort to support the community.

The post MediaTek Continues Steps Towards Being Developer-Friendly appeared first on xda-developers.

Google offers I/O 2014 app source code as Material Design sample code

Posted by wicked July - 31 - 2014 - Thursday Comments Off

Google I/O 2014 app

The Google I/O 2014 app has successfully lived up to its initial purpose of providing scheduling for Google I/O attendees and allowing us at home to check in and watch the keynote presentation, as well as other live-streamed sessions. But what happens to the app now?

Instead of leaving the app to be forgotten in the Google Play Store, Google has decided to use the app as a shining light for developers. Google updated the I/O 2014 app with Material Design and the Android L developer preview before making the full source code free and available for developers to download and utilize as a template for their own apps.

Although the majority of actual benefits of the Google I/O 2014 app were only good during the two days of conference back in June, the app now offers developers examples of a number of features and techniques. Developers can look forward to sample code for:

  • Google Drive API
  • Google Cloud Messaging
  • Android L developer preview
  • Android Wear
  • Video streaming
  • Reminders and alarms
  • NFC scanning and beaming
  • Feedback mechanisms

In addition to simply just dropping the code on developers, there is also some reference material available on the project git page, expect also to see video tutorials coming soon through the developer channel.

Once you’ve got your Android L device or emulator up and rolling, grab the source code for the Google I/O 2014 app from the GitHub page and get on building your own Material Design apps.

What is the best Material Design app you’ve seen so far?


Via: Google;
Source: GitHub;

LG announces game that can be played inside the QuickCircle Case’s window for the G3

Posted by wicked July - 23 - 2014 - Wednesday Comments Off

lg case

Well, this is new.

The LG G3′s QuickCircle case has a circular window which allows users to see important notification information and date/time data. But now, users will be able to use the window to actually play games while on the run.

Starting today, users will be able to download “Puppy Pop,” which will be able to be played within the QuickCircle window.

 The game is developed specifically by LG for the G3. Players gain points by drawing lines through three or more identical puppies in order to remove as many as possible from the screen before the clock hits zero. Scores can be shared via social media. 

This is a pretty interesting development by LG. Although the market for QuickCircle apps is nowhere near saturated (actually near non-existent), this represents a push for developers to begin making apps for the case.

Source: LG

Come comment on this article: LG announces game that can be played inside the QuickCircle Case’s window for the G3

Most developers are not making it in the app business… but Android is still king!

Posted by wicked July - 21 - 2014 - Monday Comments Off

android-development

We often hear the success stories from triumphant app developers. Some of these applications generate tens of thousands a month, and sometimes per day! The developing craze builds up as more and more programmers learn to make apps, but it turns out the road to success in the app business can have more than just a single fork.

The latest Developer Economics survey proves most developers live under what is called the “app poverty line”. An app is considered below this line if it makes $500 or less a month. As it turns out, 50% of iOS developers and 64% of Android developers fall under this infamous category.

The business looks even less forgiving when you notice games generate the most revenue. Out of the 33% of the developer population that make games, about 57% are making less than $500 a month per app. As you can see, it’s not that easy to make it in the app developing world, but this doesn’t mean you can’t earn some cash either.

android developer apple mac Ryanne Lai

Even after all this years, the industry continues to expand and the Android platform is doing better than ever. In fact, most developers do utilize Java, Android’s programming language, over other options. 38% of developers seem to prefer using Java, as opposed to Objective-C (iOS’ language) at 24% and C# at 23%.

These numbers only make sense. After all, Android is the biggest platform, also having availability for the most apps. As we can see in this investigation, though, more doesn’t always mean better. It seems our developers are the first to suffer in this equation – as iOS is making developers more money.

Those struggling in this business should look into third-party tools. According to this same study, the use of these tools and a developer’s success are very strongly correlated. Of course, creativity and hard work can trump any numbers or statistics, and we know we have an amazing developer community out there!

Want to be an Android developer? Udacity’s got you covered

Posted by wicked July - 16 - 2014 - Wednesday Comments Off

I’ve you’ve been interested in making your own Android apps but fancied yourself more as a visual learner, then fret not. Udacity, who has been expanding its courses and presence on Android, is providing a free Android development track that will get you started in making that next big blockbuster app or, if you really must, the next Flappy Bird phenomenon.

Udacity and Coursera are just some of the big names in the budding online or distance learning industry, offering courses in varying fields, ranging from computer science to humanities to sciences. Most of them are offered for free but some, like Udacity, offer perks and advantagees if you pay a fee, including personalized coaching and a verified certificate you can flaunt.

Late last month, Udacity launched its mobile app on Android and with it came the announcement of new courses that catered specifically to our little green friend. Now Google is announcing the courses from its end, particularly the Android Fundamentals package. The course videos feature Google Developer Advocates and cover a wide range of basic topics, starting with the history of the Android platform. Of course, Google would prefer you go to Android’s official documents and guides for reference, but this course will definitely help in making the whole learning process look a little less daunting.

This Udacity course is available for free, complete with all the videos and course materials you will need, but, as mentioned, there is also an option to pay a subscription fee for access to more features. One caveat about the course. Although it caters to those completely new to Android or even mobile app development, it does require a bit of familiarity with programming, particularly with Java. If you don’t have those creds however, worry not. Yes, Udacity has you covered there, too.

SOURCE: Google, Udacity

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